i have compiled a short list of things you can modify in the ingame console by pressing the ~ key...then you type the command...
PB_Sleep [Period]
Holds the period of time (milliseconds) that PunkBuster "sleeps" between processing cycles; the default is 60; lower numbers will cause PunkBuster to process events more times each second which also has the effect of increasing the bandwidth used by PunkBuster; Players with a modem connection will probably want to set this as high as possible. I have mine set to 500...the highest setting possible.
1. Load up the game and join any server (empty ones are good)
2. Spawn at any spawn point and any kit
3. Hit the ` key (unless you changed the console key)
4. Type "PB_sleep 500", then hit enter
5. Type "PB_writecfg", then hit enter <--- THIS COMMAND SAVES THE CHANGE SO YOU DON'T HAVE TO TYPE IT EVERY TIME YOU JOIN A SERVER
PB_MsgPrefix [New Prefix]
Holds the text that PunkBuster displays in front of every output line displayed; the default is "^5PunkBuster Client" (note the ^5 means output in the color LIGHT BLUE); All PunkBuster Client output goes to both the top of the playing screen and to the console by default; To prevent PunkBuster Client messages from being displayed on the playing screen, insert the text [skipnotify] before any desired message prefix text. For example, the command pb_msgprefix [skipnotify]^5PunkBuster Client will cause all PunkBuster Client output to go only to the console and not to the playing screen.
PB_SsLog [0=no, 1=yes]
When set to 1 (which is the default), PunkBuster will create an entry in the pbsslog.htm log file every time a PunkBuster Server requests a screenshot to be taken and delivered; this log file is designed to be viewed with a web browser and contains information about the size of the image, when it was taken, and also a digital signature of the image itself
PB_SsSave [0=no, 1=yes]
When set to 1 (0 is the default), PunkBuster will save all Server-requested Screenshots to the local hard drive so that Players can see the actual screenshots that have been delivered to Game Servers that they were connected to; if this setting and the PB_SsLog setting are both set to 1, then the pbsslog.htm log file will automatically have links created for local viewing directly from the log file
if you change any of these make sure to type the PB_writecfg command after to save your change...