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 Bf2 server

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ScudRocket



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PostSubject: Bf2 server   Wed Jun 12, 2013 1:23 am

Hello,

2 thing i would like to bring to your attention.

1. You recently tested a different server which for us Australians was a massive improvement, all pings where under 200, my ping was 185. the games where smooth rego like the best. I spoke to a few fellow OZ players and convinced them to try. Now my ping on the server is 225 and the performance drop is massive, others are finding the same even getting kicked for high ping.

I ran a global UT2004 server and did my research, San Jose is the best choice for a global server. It is where Silicon valley is, its where the biggest and best networks are placed, all the new tech goes there first.


All these businesses are running out of there for a reason.

Adobe Systems
Advanced Micro Devices
Agilent Technologies
Apple Inc.
Applied Materials
Cisco Systems
eBay
Facebook
Google
Hewlett-Packard
Intel
Intuit
Juniper Networks
KLA Tencor
LSI Logic
Marvell Semiconductors
Maxim Integrated Products
National Semiconductor
NetApp
Nvidia
Oracle Corporation
Salesforce.com
SanDisk
Sanmina-SCI
Symantec
Western Digital
Yahoo!

And there are more,

3Com (acquired by HP)
A10 Networks
Actel
Actuate Corporation
Adaptec
Aeria Games and Entertainment
Akamai Technologies (HQ in Cambridge, Massachusetts)
Altera
Amazon.com's A9.com
Amazon.com's Lab126.com
Amdahl
Ampex
Antibody Solutions
Aricent
Asus
Atari
Atmel
Broadcom (headquartered in Irvine, California)
Brocade Communications Systems
BEA Systems (acquired by Oracle Corporation)
Business Objects (acquired by SAP)
Chegg
Cypress Semiconductor
Dell (headquartered in Round Rock, Texas)
Electronic Arts
EMC Corporation (headquartered in Hopkinton, Massachusetts)
E*TRADE (headquartered in New York, NY)
Fairchild Semiconductor
Force10
Foundry Networks
Fujitsu (headquartered in Tokyo, Japan)
Groupon (headquartered in Chicago, IL)
Hitachi Data Systems
Hitachi Global Storage Technologies
IBM Almaden Research Center (headquartered in Armonk, New York)
IDEO
Intuitive Surgical
Kerio Technologies
LinkedIn
Logitech
LynuxWorks
Maxtor (acquired by Seagate)
McAfee (acquired by Intel)
Memorex (acquired by Imation and moved to Cerritos, California)
Micron Technology (headquartered in Boise, Idaho)
Microsoft (headquartered in Redmond, Washington)
Mozilla Foundation
Move Inc
Nokia (headquartered in Espoo, Finland)
Nokia Siemens Networks (headquartered in Espoo, Finland)
Netflix
Netscape (acquired by AOL)
NeXT Computer, Inc. (acquired by Apple)
Ning
NXP Semiconductors
Olivetti (headquartered in Ivrea, Italy)
Opera Software (headquartered in Oslo, Norway)
OPPO
Palm, Inc. (acquired by HP)
PalmSource, Inc. (acquired by ACCESS)
Panasonic (headquartered in Osaka, Japan)
PayPal (now part of eBay)
Philips Lumileds Lighting Company
Playdom
PlayPhone
Qualcomm, Inc. (HQ in San Diego, CA)
Quanta Computer
Quantcast
Quora
Rambus
Riverbed Technology
ROBLOX
RSA (acquired by EMC)
Redback Networks (acquired by Ericsson)
SAP AG (headquartered in Walldorf, Germany)
Siemens (headquartered in Berlin and Munich, Germany)
Silicon Graphics
Silicon Image
Solectron (acquired by Flextronics)
Solstice (headquartered in Seattle)
Sony (headquartered in Tokyo, Japan)
Sony Ericsson
SRI International
Sun Microsystems (acquired by Oracle Corporation)
SunPower
Synopsys Inc.
Tata Consultancy Services
Tibco Software
Tesla Motors
TWiT
Tellme Networks (acquired by Microsoft)
TiVo
Twitter
VA Software (Slashdot)
Valin Corporation
VeriSign
Veritas Software (acquired by Symantec)
VMware
Vocera
WebEx (acquired by Cisco Systems)* Xilinx
YouTube (acquired by Google)
Yelp, Inc.
Zoran Corporation


2. the server Bots are killing the server, 6 bots on one side and 3 on the other. 8 players and you end up with 6 v 2 game

why so many bots? it just means when there are no admins they just get stuffed up and make it unplayable.

anyway bots are stuffing the team balance and are a real reason not to play that server.

just as i type the server went down again because of this issue.

Piss the bots off, you can get the team balance correct with them. Get your self a good global server and players will come, you don't need bots,

Good games and word of mouth is all the advertising your server needs, not server bots so it look full. .









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DangerousDoug

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 2:08 pm

The server we tested does not support BF2 anymore.
I'm not sure but I believe we are now using one of the only servers left that supports BF2 with battle recorder & in game chat.
As for the bots, they are not there to make the server look populated.
They are there because you cannot start a game with less than eight players.
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gblanco

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 5:34 pm

Quote :
1.  You recently tested a different server which for us Australians was a massive improvement

We tried a new BF2 server provider
They had not support, no battle recorder option and no access to some files needed to admin a server.
In fact, they are out of business now, but the server was located in LA, the same as our actual server.

Quote :
2.  the server Bots are killing the server, 6 bots on one side and 3 on the other.   8 players  and you end up with 6 v 2  game

Most of the time bots are even.
But, sometimes if bots are not even could be because there are idle players on teams.
So, dont count how many bots are on each team... count how many bots and how many idle players and you will notice teams could be even.
And of course, like you said, bots could not be even if an admin is not aware about it.
But I am sure most of the time bots are even and server is populated at evenings.

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ScudRocket



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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 5:47 pm

DangerousDoug wrote:
The server we tested does not support BF2 anymore.
I'm not sure but I believe we are now using one of the only servers left that supports BF2 with battle recorder & in game chat.
As for the bots, they are not there to make the server look populated.
They are there because you cannot start a game with less than eight players.

ok thx Doug,

bugger about that server . it was a ripper...

cant you get it so the bots dont  unbalance ?
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gblanco

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 5:56 pm

ScudRocket wrote:
cant you get it so the bots dont  unbalance ?

No
Sometimes bots lose connection and when bots connects again, they could connect to a team with only a few players and causes the unbalance.
The only way is to keep watching the server and check the bots.
But, because you are in Australia and due to the difference in time, I guess when you are trying to play no admin is active yet.

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porra_eusoumau

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 7:05 pm

gblanco wrote:



 and server is populated at evenings.

  Server has A LOT of european players at "europe evening time"
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gblanco

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 8:35 pm

porra_eusoumau wrote:
Server has A LOT of european players at "europe evening time"

I know, but, What admins are playing and balancing the teams/bots ?

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brettlwason

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 9:24 pm

BLANCO I AM TRYING TO BE ON THE SERVER AS OFTEN AS POSSIBLE TO MONITOR GAME PLAY AND ADMIN AS SUCH...AT PRESENT I AM AVERAGING AROUND 5-6 HRS GAME PLAY A DAY ..STARTING AROUND 4.AM AND STILL ON LINE MOST OF THE EVENING HERE ..BECAUSE AS PORRA STATED THE EUROPEAN PLAYERS COME ON LINE FROM 5 PM ONWARDS TILL AROUND 1 AM... AND TO BE TRUTHFULL THEY ARE THE WORST FOR BREAKING THE RULES...I KNOW IT IS PART OF OUR ADMIN DUTIES TO TYPE UP LAST FLAG RULES ETC BUT U R CONSTANTLY TYPING IT UP EVERYTIME IN THE COURSE OF THE GAME TO ADVISE PLAYERS OF LAST FLAG EVEN WHEN THEY HAVE BEEN PLAYING ON THE SERVER FOR SOME TIME NOW AND NO THE RULES..  LAST NITE THERE WAS 8 PLAYERS ON LINE WITH THE BOTS . 2 PLAYERS ON ONE SIDE AND 6 ON THE OTHER.. I TRIED WITH BF2CC TO EVEN UP THE SIDES BUT SHORTLY AFTER DOING THAT THE BOTS WERE GOING BACK TO 2 ON  ONE SIDE THE REST ON THE OTHER ... PLAYERS WERE LEAVING BECAUSE SIDES COULD'NT BE EVENED OUT ....AND THERE WERE NO IDLE PLAYERS IN THE SERVER...ONE SIDE HAD 2 PLAYERS AND THE REST WERE BOTS AND THE OTHER TEAM 6 PLAYERS AND BOTS ..AND THE TEAMS WERE EVEN ..I.E 10 V 10

CHEERS BRETTL
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gblanco

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PostSubject: Re: Bf2 server   Wed Jun 12, 2013 9:44 pm

brettlwason wrote:
LAST NITE THERE WAS 8 PLAYERS ON LINE WITH THE BOTS . 2 PLAYERS ON ONE SIDE AND 6 ON THE OTHER.. I TRIED WITH BF2CC TO EVEN UP THE SIDES BUT SHORTLY AFTER DOING THAT THE BOTS WERE GOING BACK TO 2 ON  ONE SIDE THE REST ON THE OTHER ...

This is the problem when bots disconnects and connects, but fortunately this is not what happens most of the day.

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porra_eusoumau

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PostSubject: Re: Bf2 server   Thu Jun 13, 2013 6:11 pm

gblanco wrote:
porra_eusoumau wrote:
Server has A LOT of european players at "europe evening time"



I know, but, What admins are playing and balancing the teams/bots ?

 I generally can be online only from 9PM (London time) , til 2:AM;
 I try to keep teams balanced, but no always manage to ... there's that issue of "switch team on next death"... if noone dies cos there are few enemies... teams stay unbalanced
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porra_eusoumau

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PostSubject: Re: Bf2 server   Thu Jun 13, 2013 6:15 pm

brettlwason wrote:
BECAUSE AS PORRA STATED THE EUROPEAN PLAYERS COME ON LINE FROM 5 PM ONWARDS TILL AROUND 1 AM... AND TO BE TRUTHFULL THEY ARE THE WORST FOR BREAKING THE RULES...I KNOW IT IS PART OF OUR ADMIN DUTIES TO TYPE UP LAST FLAG RULES ETC BUT U R CONSTANTLY TYPING IT UP EVERYTIME IN THE COURSE OF THE GAME TO ADVISE PLAYERS OF LAST FLAG EVEN WHEN THEY HAVE BEEN PLAYING ON THE SERVER FOR SOME TIME NOW AND NO THE RULES..

 Some claim or pretend they do not understand english... (even if they tipe or voice-chat in english...) , they did not read rules...blah blah
  Unluckily for them, I am able to express myself in most major european languages, at least for the basics...lol ...
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